by Brian Bergen-Aurand Since the 1980s, we have seen plenty of research on the isolating effects of digital education. Students taking online courses often complain of feeling lonely and detached from their instructors and peers and disengaged from the course content because of the lack of social interaction involved in many elearning environments. For the ...more about Are We Overinvesting in Welcome Videos?
by Brian Bergen-Aurand Now that spring is over, some of us are looking ahead to teaching in the summer and some of us gazing across the break toward classes in the fall. With the passing of the school year in mind, it might be a good time to grab a book or two and catch ...more about What to Read When You’re (Not) Teaching
Thank you for joining us for DEEP DIVE LIVE Friday, May 31, 11-3pm. Please Give us your Feedback. DEEP DIVE LIVE Intro Video Link with Heather Extra Credit in Canvas - 8 Ways, with Keith Rowley Using the Rich Content Editor to improve readability/accessibility Canvas Presentation, Video Link with George Rowe Building for Engagement, Tracking ...more about Deep Dive Live (Online) with Canvas on May 31
By Sukirti Ranade, Director of Interactive eLearning & Multimedia The Interactive eLearning department is planning on organizing a Global Accessibility Awareness Day on Monday May 13, 2019 in the Interactive eLearning Center. Betsy Zahrt Geib (Instructional Designer & Faculty Economics division) with assistance from Brian Saborboro and participation from Raymona Baldwin (Disability Resource Center) have ...more about Global Accessibility Awareness Day on Monday May 13, 2019 in the Interactive eLearning Center
Greetings and welcome to the Copyright Information for Educators course made available to you through Interactive eLearning! As you plan your online courses you will be curious about how copyright rules affect your teaching in class, in Canvas, and beyond? This is online self-paced workshop has been developed by our Bellevue College Librarians. Upon successful completion of ...more about Copyright Information for Educators – Online Selfpaced – Starts January 14
Canvas tools can assist in maintaining regular, effective, and substantive contact with students in an online/hybrid course. 1. Create a Discussion Forum in the Getting Started Module. Keep this Discussion forum open for access during the whole quarter. Invite all students to participate and invite peer responses among students. Respond to messages with 24hrs. 2. ...more about Maintain regular, effective, and substantive contact with students in an online/hybrid course.
BELLEVUE COLLEGE LIBRARY | ROOM D140 | 425-564-4210 Email contact: elearning@bellevuecollege.edu Winter quarter start date: Monday, January 7th ends Friday, March 8th, Registration Link Participant: Faculty Facilitator: Bruce Wolcott, Interactive eLearning Instructional Designer PD Hours: On completion participants receive 22 hrs of professional development time. Canvas 101 is perfect for new online instructors, and it is modular so instructors ...more about Canvas 101: Teaching with Canvas
At InstructureCon 2018, the company announced that Analytics 2 will be released. Bellevue College will add Analytics 2 in Canvas after December 11th. Analytics 2 will improve the visual representation of course data for students and instructors. Visit the Analytics 2 release notes for details on this release. Highlights for Analytics 2: Will exist concurrently ...more about Analytics tool
What is Backward Design? Now that students are registering for your Winter courses, you may be thinking about any course redesigns or remodels you want to implement. (Or, you may be thinking about building anew or even starting from scratch if you’ve just been assigned a course you’ve never taught.) One of the best ways ...more about Backward Course Design
Virtual Reality Professionals Panel "Come and meet young professionals in the emerging tech field of virtual reality. The first hour is a traditional panel discussion and the second hour for virtual reality demos and networking. Our panelists are: Xuny Haley from CoMotion Labs at the UW Jack Pritz from Unity, Amanda Watson from Oculus Michael Gelon ...more about Innovation in Virtual Worlds