Digital Media Arts
Need more info? Visit the Digital Media Arts website
DMA 100 Portfolio and Employment I • 2 Cr.
Introduces students to the digital media industry and leads them though the creation of a personalized pathway for Digital Media Arts degree completion and employment. Students will explore industry trends, standards and expectations, and will complete a self-assessment process resulting in an initial course of study. The importance of portfolios for obtaining employment will be introduced. Required first-quarter course for students entering the DMA degree program. .
DMA 102 Digital Design and Storytelling • 5 Cr.
Explores storytelling from oral and written traditions and those found in today's visual and social media. Students will analyze stories, characters, narrative elements and themes and review visual media through the lens of story structure. Students will also develop stories, characters, and storyboards and learn processes for carrying a project from initial idea to completion. Recommended prerequisite (or concurrent enrollment): DMA 100, DMA 103. Either DMA 102 or MEDIA 105 may be taken for credit but not both.
New description starting Summer 2013
Explores storytelling from oral and written traditions and those found in today's visual and social media. Students will analyze stories, characters, narrative elements and themes and review visual media through the lens of story structure. Students will also develop stories, characters, and storyboards and learn processes for carrying a project from initial idea to completion. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 103 Graphic Design Fundamentals • 5 Cr.
Introduces students to the technologies, theories, practices and techniques of graphic design. Students will use graphic design tools and apply basic visual design theory to create and manage digital images, graphics, illustrations and effects. The impact delivery environments have on design will also be explored. Recommended prerequisite (or concurrent enrollment): DMA 100, DMA 102. Either DMA 103 or ANIM 121 may be taken for credit but not both.
New description starting Summer 2013
This course provides foundational knowledge of graphic design theory, tools and processes. Introduces students to the technologies, theories, practices and techniques of graphic design. Students will use graphic design tools and apply basic visual design theory to create and manage digital images, graphics, illustrations and effects. The impact delivery environments have on design will also be explored. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 104 Motion Graphic Fundamentals • 5 Cr.
An introduction to the technologies, theories, practices and techniques used to create motion graphics as used in animations, gaming environments and special effect videos. Students will apply basic moving image design theory to create and manage moving images, graphics, illustrations and effects. End use requirements for various applications of moving graphics will also be explored as well as simple audio editing tools. Strongly recommended prerequisites: DMA 100, DMA 102, DMA 103.
New description starting Summer 2013
An introduction to the technologies, theories, practices and techniques used to create motion graphics as used in animations, gaming environments and special effect videos. Students will apply basic moving image design theory to create and manage moving images, graphics, illustrations and effects. End use requirements for various applications of moving graphics will also be explored as well as simple audio editing tools. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 105 Production Studio I • 5 Cr.
Provides students with practical experience working on collaborative teams while applying design principles and processes. Small teams will work with on-campus clients (instructor, other faculty, campus departments) to create digital media solutions tailored to client specifications as well as materials for their personal portfolios. Enforced prerequisites: DMA 100 and DMA 103 at BC with a C- or better, or entry code. Recommended prerequisite (or concurrent enrollment): DMA 102, DMA 104, DMA 106, DMA 107, DMA 108.
New description starting Summer 2013
Provides students with practical experience working on collaborative teams while applying design principles and processes. Small teams will be taught to work together to carry a design solution through the cycle of pre-production including steps such as working with clients, creating design documents, making pitches, drafting contingency plans and budgeting. Prerequisite: DMA 100 and 103 at BC with a C- or better, or instructor permission. Recommended that students be in third quarter of enrollment or later.
DMA 106 Animation and Game Design Fundamentals • 5 Cr.
Introduces the basic terminology, concepts, and principles of animation and game design. Students gain an understanding of historical perspective, current technologies, applications of animation, basic principles of 2D and 3D animation, the use of animation in game design and conceptual level design for games. Animation and game delivery platforms and standards are also introduced. Recommended prerequisites (or concurrent enrollment): DMA 100, DMA 102, DMA 103. DMA 106 or ANIM 120 may be taken for credit but not both.
New description starting Summer 2013
Provides foundational knowledge of animation and game design theory, tools and processes. Introduces the basic terminology, concepts, and principles of animation and game design. Students gain an understanding of historical perspective, current technologies, applications of animation, basic principles of 2D and 3D animation, the use of animation in game design and conceptual level design for games. Animation and game delivery platforms and standards are also introduced. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 107 Web Multimedia Fundamentals • 5 Cr.
Provides a hands-on overview of the design, maintenance and use of media-rich websites. Students will create web sites by applying basic web design principles as well as utilizing coding languages, industry standards, and delivery platforms for web multimedia. Database-driven web sites, web-based social media and other emergent forms of web multimedia will also be explored. Recommended prerequisites (or concurrent enrollment): DMA 100, DMA 102, DMA 103. Either DMA 107 or MEDIA 109 may be taken for credit but not both.
New description starting Summer 2013
Provides a hands-on overview of the design, creation and use of media-rich websites. Students will create web sites using XHTML basic CSS and elemental Javascript. Web site structures, industry standards, social media and delivery platforms for web multimedia will also be explored. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 108 Video Production Fundamentals • 5 Cr.
Introduces the use of video across media through instruction and hands-on experiences. Students study video technologies, basic equipment operation, video composition, basic lighting and audio production, delivery platforms and standards, and visual storytelling while gaining an understanding of the pre-production, production and post-production phases of media development. Recommended prerequisites (or concurrent enrollment): DMA 100, DMA 102, DMA 103. Either DMA 108 or VIDEO 112 may be taken for credit but not both.
New description starting Summer 2013
Introduces the use of video across media through instruction and hands-on experiences. Students study video technologies, basic equipment operation, video composition, basic lighting and audio production, delivery platforms and standards, and visual storytelling while gaining an understanding of the pre-production, production and post-production phases of media development. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 125 Drawing for Animation I • 5 Cr.
Introduces the fundamental principles of drawing for animation. Students work with perspectives in drawing, creating characters and silhouettes that convey movement and emotions, and in using different drawing effects to change the mood and intent of the drawing. DMA 125 replaces ANIM 115. Either DMA 125 or ANIM 115 may be taken for credit, but not both.
New description starting Summer 2013
Introduces the fundamental principles of drawing for animation. Students work with perspectives in drawing, creating characters and silhouettes that convey movement and emotions, and in using different drawing effects to change the mood and intent of the drawing.
DMA 126 Drawing for Animation II • 5 Cr.
A continuation of ANIM 115. Students learn advanced drawing skills and techniques to be applied to the development of animation sequences. Emphasis is placed on creating and developing characters and compositions that effectively support the storytelling. Prerequisite: DMA 125 at BC with a C- or better; or entry code. DMA 126 replaces ANIM 116. Either DMA 126 or ANIM 116 may be taken for credit, but not both.
New description starting Summer 2013
A continuation of DMA 125. Students learn advanced drawing skills and techniques to be applied to the development of animation sequences. Emphasis is placed on creating and developing characters and compositions that effectively support the storytelling. Prerequisite: DMA 125 at BC with a C- or better; or entry code.
DMA 130 3-D Animation I • 5 Cr.
Introduces tools and skills needed to create three-dimensional digital animation. Students work with different animation techniques (non-moving, path, cel, layered cel, etc.) and combine sequences with audio to create finished animated objects. Prerequisite: DMA 106 at BC with a C- or better or entry code. DMA 130 replaces ANIM 240. Either DMA 130 or ANIM 240 may be taken for credit, but not both.
DMA 134 Motion Graphics I • 5 Cr.
Introduces the fundamentals of motion graphics. Students gain experience in using basic motion graphics tools and processes to develop simple motion graphics products, and use basic special effects and edit motion graphics pieces to convey message and mood. Prerequisite: DMA 104 at BC with a C- or better, or entry code. DMA 134 replaces VIDEO 224.Either DMA 134 or VIDEO 224 may be taken for credit, but not both.
DMA 140 Gaming Theory • 5 Cr.
Students learn the history, design, technology, production, programming, and psychological aspects of digital gaming. Emphasis is placed on game production, including pre-planning, software/hardware tools, aesthetics, psychological motivators, gameplay strategies, management, and testing. Other topics include artificial intelligence in games, social implications, and use of gaming technologies for information design. DMA 140 replaces GAME 105. Either DMA 140 or GAME 105 may be taken for credit, but not both.
New description starting Summer 2013
Students learn the history, design, technology, production, programming, and psychological aspects of digital gaming. Emphasis is placed on game production, including pre-planning, software/hardware tools, aesthetics, psychological motivators, gameplay strategies, management, and testing. Other topics include artificial intelligence in games, social implications, and use of gaming technologies for information design.
DMA 152 Audio & Recording I • 5 Cr.
Introduces basic audio for use in video and computer media applications. Topics include basic sound characteristics, microphones, single and multi-track recording techniques, and sound reinforcement and enhancement. Students work on a production team to complete audio productions. DMA 152 replaces VIDEO 122. Either DMA 152 or VIDEO 122 may be taken for credit, but not both.
New description starting Summer 2013
Introduces basic audio for use in video and interactive media applications. Topics include basic sound characteristics, microphones, single and multi-track recording techniques, and sound reinforcement and enhancement. Students work on a production team to complete audio productions. Recommended prerequisite or concurrent enrollment: DMA 100.
DMA 155 Video Editing & Streaming • 5 Cr.
Covers computer-based video editing technologies. Topics include creation of digital video productions for inclusion in multimedia and web applications such as QuickTime and creation of video productions using digital non-linear editing technology. Prerequisite: DMA 108 at BC with a C- or better, or entry code. DMA 155 replaces VIDEO 210. Either DMA 155 or VIDEO 210 may be taken for credit, but not both.
New description starting Summer 2013
Course introduces digital non-linear editing software and its use in post-production in digital media creation. Topics include editing and outputting of video and interactive media content for a variety of delivery platforms. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.
DMA 160 Web Multimedia Foundations • 5 Cr.
Surveys the multimedia information and communication capabilities available via the Internet. Students learn how to locate, access, and retrieve a variety of media including text, images, audio, and video, and how to develop web resources using HTML. Enforced prerequisite: DMA 107. DMA 160 replaces WEBMM 110. Either DMA 160 or WEBMM 110 may be taken for credit, but not both.
DMA 161 Web Development Foundations • 5 Cr.
Introduces students to the fundamentals of databases, programming and networks and their applications to web development. Emphasis is placed on good design practices and effective troubleshooting techniques. Students create and troubleshoot simple databases and programs, and install and troubleshoot simple web server systems. Enforced prerequisite: DMA 104 at BC with a C- or better, or entry code. DMA 161 replaces WEBMM 111. Either DMA 161 or WEBMM 111 may be taken for credit, but not both.
DMA 165 Web Tools • 5 Cr.
Course teaches students to use basic and intermediate features of web HTML editing tools, such as Macromedia Dreamweaver and similar software, to create and manage dynamic web sites. Topics include formatting text, inserting images, using tables and frames, adding layers and behaviors, using animation tools, ways to customize and extend functionality, and database integration. Enforced prerequisite: DMA 161 at BC with a C- or better, or entry code. DMA 165 replaces WEBMM 210. Either DMA 165 or WEBMM 210 may be taken for credit, but not both.
DMA 200 Production Studio II • 5 Cr.
Provides instruction and practical experience with working on collaborative teams to produce digital products for real-world clients for students who have completed their core coursework. Small teams will work with community organizations and non-profit clients to create digital media solutions for their needs as well as materials for student personal portfolios. Enforced prerequisites: DMA 105, DMA 106, DMA 107, DMA 108.
DMA 201 Portfolio and Employment II • 2 Cr.
Construction of professional employment portfolios is begun through the continued exploration of strategies for industry employment (from Portfolio & Employment I) and by designing, creating, presenting mid-program digital portfolios and receiving critical feedback. Self-employment and contractual work will be discussed. Students will revisit individual pathways to completion and revise if needed. either DMA 201 or MEDIA 248 may be taken for credit, but not both. Enforced prerequisite: DMA 100 and DMA 105 at BC with a C- or better, or entry code.
New description starting Summer 2013
Industry exploration (from Portfolio & Employment I) is continued and construction of professional employment portfolios is begun by designing, creating, and presenting mid-program digital portfolios and receiving critical feedback. Prerequisite: DMA 100 and DMA 105 at BC with a C- or better, or instructor permission.
DMA 210 Raster Images • 5 Cr.
Develops intermediate skills using raster-based images. Students learn to apply these skills in developing on-screen, multimedia, and Web applications using Adobe Photoshop or similar software. Prerequisite: DMA 103 at BC with a C- or better; or entry code. DMA 210 replaces ANIM 220. Either DMA 210 or ANIM 220 may be taken for credit, but not both."
DMA 212 Vector Images & Illustrations • 5 Cr.
Presents fundamental skills in visual communication, screen design, and typography. Students learn to apply these skills to the development of on-screen, multimedia, and Web applications using Illustrator or similar vector software. Prerequisite: DMA 103 at BC with a C- or bet ter or entry code. DMA 212 replaces ANIM 222. Either DMA 212 or ANIM 222 may be taken for credit, but not both.
DMA 213 Design For Screen Media • 5 Cr.
Explores 2-D design principles from the perspective of the computer or television screen. Covers fundamental elements of interface for web pages, video and animation, including composition, balance, color typography and layout. Enforced prerequisite: DMA 103 at BC with a C- or better, or entry code. DMA 213 replaces MEDIA 113. Either DMA 213 or MEDIA 113 may be taken for credit, but not both.
New description starting Summer 2013
Examines the principles and elements of design as practiced for computers, mobile devices and other digital displays. Course covers aspects of producing compelling visual interface designs and explores the use of icons, navigation, composition and layout, typography, scalability, and usability. Prerequisite: DMA 100 & 103 at BC with a C- or better, or permission of instructor.
DMA 214 Graphics I • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 215 Graphics II • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 217 Design Usability • 5 Cr.
Students learn basic principles of usability as it applies to Web design, the practical knowledge and skills to design for usability, and to conduct usability testing. Emphasis is placed on strategies to work with the user to define usability needs and constraints, and to develop appropriate testing scenarios. Enforced prerequisite: DMA 165 at BC with a C- or better and DMA 213 (or concurrent enrollment) at BC with a C- or better. DMA 217 replaces MEDIA 117. Either DMA 217 or MEDIA 117 may be taken for credit, but not both.
DMA 221 Web Animation I • 5 Cr.
Introduces animation tools such as Flash and builds skills needed to create two-dimensional digital animations and web interfaces. Students work with different animation techniques and interface designs to create finished web accessible animations. Prerequisite: DMA 106 and DMA 107 at BC with C- or better, or entry code.
DMA 230 3-D Animation I • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 231 3-D Animation II • 5 Cr.
Students work with character motion and advanced animation techniques. Prerequisite: DMA 130 at BC with a C- or better, or entry code. DMA 231 replaces ANIM 241. Either DMA 231 or ANIM 241 may be taken for credit, but not both.
New description starting Summer 2013
Students work with character motion and advanced animation techniques. Prerequisite: DMA 130 or 230 at BC with a C- or better, orinstructor permission.
DMA 234 Motion Graphics I • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 235 Motion Graphics II • 5 Cr.
Develops knowledge and skills to create professional motion graphics products in a production team environment. Students gain proficiency in the use of basic and advanced features of graphic motion computer tools in order to develop integrated and seamless video products, and create professional broadcast products for specific applications. Prerequisite: DMA 134 at BC with a C- or better, or entry code. DMA 235 replaces VIDEO 225. Either DMA 235 or VIDEO 225 may be taken for credit, but not both.
New description starting Summer 2013
Develops knowledge and skills to create professional motion graphics products in a production team environment. Students gain proficiency in the use of basic and advanced features of graphic motion computer tools in order to develop integrated and seamless video products, and create professional broadcast products for specific applications. Prerequisite: DMA 134 or 234 at BC with a C- or better, or instructor permission.
DMA 240 Game Design I • 5 Cr.
Beginning GAME students design and implement their own computer games. Fundamentals of programming and graphic development are covered with respect to game development. Enforced prerequisites: DMA 106 and DMA 161. DMA 240 replaces GAME 110. Either DMA 240 or GAME 110 may be taken for credit, but not both.
New description starting Summer 2013
Beginning GAME students design and implement their own computer games. Fundamentals of programming and graphic development are covered with respect to game development. Prerequisite: DMA 100 and 106 at BC with a C- or better, or instructor permission.
DMA 241 Game Design II • 5 Cr.
Intermediate GAME students design and implement their own computer games. Intermediate and advanced game development programming and graphics are covered. Enforced prerequisite: DMA 106 at BC with C- or better, or entry code. DMA 241 replaces GAME 111. Either DMA 241 or GAME 111 may be taken for credit, but not both.
New description starting Summer 2013
Intermediate GAME students design and implement their own computer games. Intermediate and advanced game development programming and graphics are covered. Prerequisite: DMA 240 at BC with a C- or better, or instructor permission.
DMA 242 Game Design III • 5 Cr.
Advanced GAME students design and implement their own computer games. Advanced game development programming and graphics are covered. Enforced prerequisite: DMA 241 at BC with a C- or better, or entry code. DMA 242 replaces GAME 112. Either DMA 242 or GAME 112 may be taken for credit, but not both.
DMA 245 Gaming Graphics • 5 Cr.
Students create art assets for computer games. Skills include creating low polygon game models, texturing and animating those models and testing in a 3d environment. Students learn the concepts of creating 2d graphics for web based games. Prerequisite: DMA 103 at BC with a C- or better, or entry code. DMA 245 replaces GAME 210. Either DMA 245 or GAME 210 may be taken for credit, but not both.
DMA 251 Business of Film & Video Production • 5 Cr.
Students develop a broad understanding of the Film and Television industries functions and explore ways to gain access to the industry. Students develop the knowledge and understanding to create their own production companies and bring their creative ideas and projects to fruition. Same as BUS 219. DMA 251 replaces MEDIA 219. DMA 251, MEDIA 219 or BUS 219 may be taken for credit but no more than one. Recommended: Video production or film studies coursework.
DMA 253 Audio & Recording II • 5 Cr.
Covers the acquisition, recording, processing, mixing, and distribution of digital audio for media applications. Students get hands-on practice working in multimedia, web, and digital video environments. Format includes readings, lectures, demonstrations, and audio-related projects in various digital media. Prerequisite: DMA 108 AND DMA 152 at BC with a C- or better, or entry code. DMA 253 replaces VIDEO 213. Either DMA 253 or VIDEO 213 may be taken for credit, but not both.
DMA 255 Video Field Production • 5 Cr.
Continues DMA 108 in a field setting, including intermediate and advanced shooting and editing techniques. Students practice field lighting and audio, production budgeting and planning, script writing, and storyboarding. Student production teams create professional-quality video productions. Prerequisite: DMA 108 at BC with a C- or better, or entry code. DMA 255 replaces VIDEO 215. Either DMA 255 or VIDEO 215 may be taken for credit, but not both.
New description starting Summer 2013
Continues DMA 108 in a field setting, including intermediate and advanced shooting and editing techniques. Students practice field lighting and audio, production budgeting and planning, script writing, and storyboarding. Student production teams create professional-quality video productions. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.
DMA 258 Video Studio Production • 5 Cr.
Continues DMA 108 in a video production studio setting. Students learn studio production planning, lighting, and audio along with basic video engineering. Students practice all crew positions, including floor director, camera operator, lighting technician, audio technician, technical director, and program director. Prerequisite: DMA 108 at BC with a C- or better, or entry code.places VIDEO 218. DMA 258 replaces VIDEO 218. Either DMA 258 or VIDEO 218 may be taken for credit, but not both.
New description starting Summer 2013
Continues DMA 108 in a video production studio setting. Students learn studio production planning, lighting, and audio along with basic video engineering. Students practice all crew positions, including floor director, camera operator, lighting technician, audio technician, technical director, and program director. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.
DMA 259 Intermediate Video Production • 5 Cr.
Presents production techniques for a variety of video applications, including theatrical, news gathering, informational, and documentary-style productions. Students focus on pre-production planning and combining studio and field production into a final presentation, and help produce programming for college cable channel. Enforced prerequisite: DMA 255 & 258 at BC with a C- or better, or entry code. DMA 259 replaces VIDEO 221. Either DMA 259 or VIDEO 221 may be taken for credit, but not both.
New description starting Summer 2013
Presents production techniques for a variety of video applications, including theatrical, news gathering, informational, and documentary-style productions. Students focus on pre-production planning and executing excellence in their production and post-production processes. Prerequisite: DMA 255 at BC with a C- or better, or instructor permission. Recommended: DMA 258.
DMA 260 Web Design and Development • 5 Cr.
Introduces fundamental concepts and techniques of designing and producing content for the World Wide Web. Students learn to use HTML, graphic applications, and browser delivery. Enforced prerequisite: DMA 103 and DMA 161 at BC with a C- or better, or entry code. DMA 260 replaces WEBMM 230. Either DMA 260 or WEBMM 230 may be taken for credit, but not both.
DMA 262 Web Multimedia Development I • 5 Cr.
Students learn and practice the principles of multimedia authoring using software similar to Flash as a development tool. Emphasis is placed on good planning and production practices, and on effective user interface design. Enforced prerequisite: DMA 107 and PROG 109 at BC with a C- or better, or entry code. DMA 262 replaces WEBMM 222. Either DMA 262 or WEBMM 222 may be taken for credit, but not both.
DMA 263 Web Design I • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 264 Web Design II • 5 Cr.
No class description found. Please report this via the feedback link to the right of this website.
DMA 265 Web Multimedia Development II • 5 Cr.
Course includes development skills in a Web production team environment. Emphasis is placed on the integration of various streaming media technologies, and the application of databases to Web multimedia. Students link databases, and integrate a variety of coding and scripting technologies to enhance the functionality and flexibility of Web multimedia presentations. Prerequisite: DMA 262 at BC with a C- or better. DMA 265 replaces WEBMM 225. Either DMA 265 or WEBMM 225 may be taken for credit, but not both.
DMA 266 Interactive Gaming for the Web • 5 Cr.
Develop interactive gaming environments for the web. Provides an overview of design for casual internet based games. Includes interface design for 2D games and effective programming practices. Prerequisite: DMA 161 with a C- or better, or entry code. DMA 266 replaces WEBMM 211. Either DMA 266 or WEBMM 211 may be taken for credit, but not both.
New description starting Summer 2013
Develop interactive gaming environments for the web. Provides an overview of design for casual internet based games. Includes interface design for 2D games and effective programming practices. Prerequisite: DMA 106 at BC with a C- or better, or entry code.
DMA 271 Production Systems • 4 Cr.
Presents a systematic approach to production management and operations. Students analyze the systems within BC-TV operations and learn to work effectively as production team members. Requires basic word-processing skill. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 271 replaces VIDEO 271. Either DMA 271 or VIDEO 271 may be taken for credit, but not both.
DMA 272 Technical Operation for Video • 4 Cr.
Covers set-up and operation of BC-TV studio and field equipment. Students work with video recorders, audio systems, lighting systems, character generator, field cameras and tripods, and editing systems. Also introduces computer animation program and A/B-roll linear editor. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 272 replaces VIDEO 272. Either DMA 272 or VIDEO 272 may be taken for credit, but not both.
DMA 273 Production Practicum I • 4 Cr.
Gives practical experience as camera operator, audio technician, control room technician, or other crewmembers for designated productions. Students also learn to operate various stations in the Channel 28 headend (including duplication, computer graphics, satellite downlinking). Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 273 replaces VIDEO 273. Either DMA 273 or VIDEO 273 may be taken for credit, but not both.
DMA 274 Production Design • 4 Cr.
Presents a systems approach to the production process. Topics include design, treatments, storyboards, publicity, budgets, and scripts, scouting locations and assembling a crew, compiling and analyzing audience profiles, impact, and feedback, increasing audio, video, and post-production values, ethics and integrity. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 274 replaces VIDEO 274. Either DMA 274 or VIDEO 274 may be taken for credit, but not both.
DMA 275 Computer-Video Integration I • 4 Cr.
Covers the operation of computer animation software to create function animations and the use of linear and non-linear editor systems. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 275 replaces VIDEO 275. Either DMA 275 or VIDEO 275 may be taken for credit, but not both.
DMA 276 Production Practicum II • 4 Cr.
Provides experience in editing programs and functioning in crew positions. Students use linear and non-linear editing systems, function as technical director, floor director, and assistant producer or director, organize and operate videoconferences, and create publicity materials using desktop publishing software. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 276 replaces VIDEO 276. Either DMA 276 or VIDEO 276 may be taken for credit, but not both.
DMA 277 Production Management • 4 Cr.
Covers elements of directing fiction and non-fiction programming. Topics include writing scripts and developing characters, staging; camera work, and directing interviews, demonstrations, and commercials. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 277 replaces VIDEO 277. Either DMA 277 or VIDEO 277 may be taken for credit, but not both.
DMA 278 Computer-Video Integration II • 4 Cr.
Covers advanced applications of computer animation programs, word processing programs, and digital video switcher for television and business. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 278 replaces VIDEO 278. Either DMA 278 or VIDEO 278 may be taken for credit, but not both.
DMA 279 Production Practicum III • 4 Cr.
Provides experience in advanced-level production processes. Topics include client interviews, content development and research, audience and purpose, timelines and budgets, production book management, location and studio supervision and direction, post-production requirements, and program evaluation. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 279 replaces VIDEO 279. Either DMA 279 or VIDEO 279 may be taken for credit, but not both.
DMA 280 Production Portfolio • 3 Cr.
Allows students to design resumes and portfolios and develop employment strategies. Students design production resumes, compile and edit resume videotapes, create written resumes, practice job-search networking, and conduct job interviews. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 280 replaces VIDEO 280. Either DMA 280 or VIDEO 280 may be taken for credit, but not both.
DMA 281 Career Preparation • 6 Cr.
Allows students to identify and secure an internship in media production and complete a contract of employment. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 281 replaces VIDEO 281. Either DMA 281 or VIDEO 281 may be taken for credit, but not both.
DMA 282 Production Practicum IV • 3 Cr.
Provides experience on multiple production projects. Students seek out and create projects, work with producers to develop concepts, oversee production quality, and evaluate results and audience feedback. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 282 replaces VIDEO 282. Either DMA 282 or VIDEO 282 may be taken for credit, but not both.
DMA 284 Special Topics in Video • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 284 replaces VIDEO 294. Either DMA 284 or VIDEO 294 may be taken for credit, but not both.
DMA 285 Special Topics in Video • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 285 replaces VIDEO 295. Either DMA 285 or VIDEO 295 may be taken for credit, but not both.
DMA 286 Special Topics in Video • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 286 replaces VIDEO 296. Either DMA 286 or VIDEO 296 may be taken for credit, but not both.
DMA 287 Special Topics in Video • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 287 replaces VIDEO 297. Either DMA 287 or VIDEO 297 may be taken for credit, but not both.
DMA 290 Portfolio Presentation and Review • 1 Cr.
Provides graduating students with the opportunity to present themselves and their portfolios to a panel of industry professionals and/or hiring agents and to receive feedback on their presentation. Students will also provide feedback to peers. Enforced prerequisites: DMA 201, instructor permission. Course to be taken last quarter prior to graduation.
New description starting Summer 2013
Provides graduating students with the opportunity to present themselves and their portfolios to a panel of industry professionals and/or hiring agents and to receive feedback on their presentation. Students will also provide feedback to peers. Prerequisite: DMA 201 and instructor permission. Course to be taken last quarter prior to graduation.
DMA 291 The Business of Media • 5 Cr.
The business of digital and interactive media is such that it depends on designers and artists who continually evolve with industry trends and technology advances and who often work as independent contractors or as project-based employees. This course explores working as a contractor, running your own business, serial employment, funding and grants, and other aspects of doing business as a media professional. Prerequisite: DMA 100 and 105 with a C- or better. DMA 291 replaces DMA 251.
DMA 292 Internship in Digital Media Arts • 5 Cr.
After securing an internship placement, students gain practical experience within a media production environment while setting learning goals and reflecting on their experience and work readiness. Enrollment is restricted to DMA students who are within a quarter of graduating. Enforced prerequisites: DMA 201, permission of instructor. Recommended: DMA 290.
New description starting Summer 2013
After securing an internship placement, students gain practical experience within a media production environment while setting learning goals and reflecting on their experience and work readiness. In special circumstances, projects may be approved for groups who are working with an approved client. Instructor permission required. Recommended: DMA 201 and 290.
DMA 294 Special Topics in Digital Media Arts • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.
DMA 295 Special Topics in Digital Media Arts • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.
DMA 296 Special Topics in Digital Media Arts • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.
DMA 297 Special Topics in Digital Media Arts • V1-10 Cr.
Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.
DMA 298 Seminar in Digital Media Arts • V1-5 Cr.
Includes seminars, workshops, etc., offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.
DMA 299 Independent Study in Digital Media Arts • V1-10 Cr.
Covers directed reading, special projects, and independent study by an individual student. May be repeated for a maximum of 15 credits. Prerequisite: Completion of 45 credits of Digital Media Arts instruction or permission of instructor.
New description starting Summer 2013
Covers directed reading, special projects, and independent study by an individual student. May be repeated for a maximum of 15 credits. Prerequisite: Completion of 45 credits of Digital Media Arts instruction and permission of instructor.
