DMA 240 Game Design I • 5 Cr.
Department
Description:
Beginning GAME students design and implement their own computer games. Fundamentals of programming and graphic development are covered with respect to game development. Enforced prerequisites: DMA 106 and DMA 161. DMA 240 replaces GAME 110. Either DMA 240 or GAME 110 may be taken for credit, but not both.
Outcomes:
After completing this class, students should be able to:
- Understand the tasks and roles associated with game design and development
- Understand the constituent parts that make up a video game
- Understand the capabilities and limitations of a game design platform
- Create planning documents for an original game
- Plan and execute an original video game design
- Understand how graphics are used in games and how they are developed
- Describe the different graphics formats commonly used in video games
- Work in a group effectively to produce a video game
- Develop the graphics necessary for an original game
- Develop the programmatic algorithms and syntax necessary to run an original game
- Develop a testing method for a game and insure that the game is bug free
- Distribute an original game as a final shipping product
- Understand the time and resources necessary to complete games of varying complexity
