DMA 140 Gaming Theory • 5 Cr.
Students learn the history, design, technology, production, programming, and psychological aspects of digital gaming. Emphasis is placed on game production, including pre-planning, software/hardware tools, aesthetics, psychological motivators, gameplay strategies, management, and testing. Other topics include artificial intelligence in games, social implications, and use of gaming technologies for information design. DMA 140 replaces GAME 105. Either DMA 140 or GAME 105 may be taken for credit, but not both.