Syllabus: Art 110 2-D Design Summer 2011 Instructor: Linda
Thomas
Bellevue College Room C 161 e-mail lindthomas@aol.com
Office C250B (top of spiral staircase) hours by appointment
and in class. The best way to
reach me > e-mail lindthomas @ aol. com WRITE:
BC Design in subject line. I
send important course information by e-mail;
please add my address to your
contact list and check e-mail regularly. Course information: http://mybc.net
ART KIT for 2-D Design. A
custom art kit has been specially assembled for this class by the BC art store
staff. The art store is in the C Building hallway between the student lounge
and the cafeteria.
Other costs: supplies,
photocopies, museum fees, etc.
COURSE
DESCRIPTION:
An introduction to 2-D Design. Using water-based paint and mixed media,
students will begin to understand and use the basic visual elements for
effective visual communication. Students will engage in design problems to
produce professional looking work and to develop a personal visual expression. Design concepts and techniques are introduced through
lecture, demonstration and visual examples. Class sessions vary-encompassing:
independent and collaborative problem solving, lecture, discussion, and critique.
EDUCATIONAL
OUTCOMES for Art 110: At the completion of Basic Design the student should be
able to:
Understand and use basic elements of design:
line, shape, texture, value and color (introduced minimally).
Be able to understand and use the design
principles of unity/variety, analyze and solve design problems and use the
vocabulary of design. Apply concepts of formal
and informal balance, positive/negative space, focal point, scale, proportion
and develop the illusion of space. Develop
good process, use of tools and techniques
to produce professional looking work with
good craftsmanship. Be able to contribute to
group critiques/and articulate the design aspects of one’s own and others
artwork
YOUR QUESTIONS
I appreciate questions. Please ask questions during
lessons, demonstrations, work time, and via e-mail. It is sometimes difficult
to address questions immediately before class.
TEACHING
PHILOSOPHY: Absolute beginners have the same chance to
improve and do well in this class as the more experienced student. Talent is
nothing without work. I support sincere
attempts and I emphasize process, persistence and hard work. I aim to encourage critical thinking, imagination, and
experimentation. Since design is rarely an independent endeavor, it is
extremely important to take advantage of class time as an opportunity for
interaction with your peers and me for help and criticism. Confidence comes as your skills develop through practice.
Art is not math or science; often there is not a single answer to a problem. It
helps if you can develop some tolerance for ambiguity
STUDIO GUIDELINES:
Time : Studio/class time is designated for practice of specific skills,
exercises, lectures and demonstrations.
Assignments demand additional
time out side of class. It helps if you develop your design and experiment with
the necessary materials and techniques before class and seek out criticism,
opinions, and advice in advance of the due date.
Respect: Maintain appropriate behavior in class—treat everyone with
respect—avoid rude behavior e.g. side conversations, headphones or texting
during lectures or critiques. Please program-off cell phones, pagers, etc. except
for emergency or on-call. Arrive on time with materials and ideas. If you work
on other assignments, don’t participate, or leave early you may be considered
absent for the day.
Your participation in
critiques/discussions will add to the effectiveness of this course.
Maintain academic honesty;
plagiarism is intellectual theft. Beware of copy write/intellectual property
rights.
Clean up: You must
take full responsibility for yourself; clean and put everything you use back in
its place.
Breaks: There will generally be a
10 - 15 minute break half way through class.
Please review Student Procedures and Expectations, Arts & Humanities Division on the BC web site.
CHECKLIST
·
Always have art materials available for use during class (see
lockers)
·
PUT YOUR
NAME ON your art supplies and learn to care for them; they are costly
·
Remember to take your materials and personal belongings at the end
of class.
·
Check e-mail regularly
·
Use the internet to access art/design/color information and terms www.artlex.com
·
Hand in homework on time and present it for critique to earn full
credit
·
Refer to the syllabus for lessons, schedule, requirements, grade
formula, etc.
Syllabus: Art 110 2-D Design Instructor: Linda Thomas
LOCKERS: You will need to
share a locker with two other people. Write your names and class on the form on
the locker. You or your locker-mates must provide a lock. Be sure to remove
your materials by the last class.
OPTIONS
FOR STUDENTS WITH DISABILITIES Students with disabilities who have
accommodation needs
are required to meet with the Director of the
AFIRMATION
OF
COLLABORATION: Research shows that students who study together do better.
Therefore there will be group
projects
and you will be encouraged to work with a variety of students throughout the
quarter.
REQUIREMENTS
FOR CREDIT :
|
1. |
Attendance and Participation: |
in-class, collaborative group
work, discussions and critiques) |
|
2. |
Complete: |
all assignments, final project
and written work. |
|
3. |
Present all Assignments: |
finished and on time for class critique to
receive full credit. |
|
4. |
Graded in-class work: |
work completed in class MAY be collected
and graded. |
|
5. |
Keep all |
work until final grades are posted. |
|
6. |
Museum Visit: |
visit one designated museum; attach museum ticket/receipt,
date, (brochure). Sketch several artworks—note color, artist, title, medium,
date; include reproduction if possible. Write comments/ opinions; note the
use of design principles/elements. |
(Extra credit this quarter .02 x grade Example: 4.0 x .02 = .08) 3.33(B+) + .08 =
3.41 (A-)
ATTENDANCE: Because this is a
studio class 100% attendance is required. Art is traditionally taught in a
studio where an instructor can help you achieve the stated objectives. Learning
and skill acquisition occur through class participation. If you work on other
assignments, don’t participate, or leave early you may be considered absent for
the day. Each summer studio class
session equals approximately 3½ days of class. Absence from class and arrive-late/leave-early
incidents will directly affect your effort grade and
your final grade. If you have an obligatory, “planned” absence, please inform
me ASAP and e-mail the specifics of your absence in writing. Complete missed assignments. Ask instructor for missed handouts.
LATE to Class: I give
instructions/demonstrations/handouts at the beginning of class. If you must be
late consistently select a different time. If
you are late or absent you are responsible for all missed information, changes and assignments. Please get
that information from a classmate, the syllabus, or text.
LATE Work. I ACCEPT LATE
ASSIGNMENTS (not exercises). Late work
will be lowered in grade by .5 It takes longer to grade and return. More than
one late work affects your effort grade. Homework
not presented (hung) for critique is considered late and lowered in grade by 5. All
late work must be labeled and in 1
week before the last class session (consult for extreme cases). Reminder: I do
not grade unlabeled work.
MISSING WORK. Missing
work receives an “F” or “0” points.
“I”
Grade or Incomplete. If an extended illness or specific emergency warrants an
Incomplete grade, you will need to notify your instructor. 70% of course work
must be completed for an Incomplete “I” grade.
ALL WORK WILL BE EVALUATED AND GRADES BASED
ON THE FOLLOWING:
Effort-- apparent in quality of design work/craftsmanship—care taken and
use of techniques
Completion of specifications of
the project
Process, quality of
investigation, problem solving/exploration/imagination, engagement in daily activities
Individual progress (improvement and use
of skills and knowledge)
I will collect and keep selected work for the Interior Design
Department Accreditation Process.
GRADES: If
you work hard you will do well. Most students who attend every class
session and complete all requirements on time should achieve a level of design
mastery that earns a B final grade. “A” grade requires outstanding designs,
outstanding skills and consistently demonstrated mastery of the objectives.
|
Decimal Grades |
Letter Grade Equivalencies |
Number Grade
Equivalencies |
|
3.8 - 4.0 |
A |
97-100 |
|
3.4 - 3.7 |
A- |
92 -96 |
|
3.1 - 3.3 |
B+ |
87-91 |
|
2.8 - 3.0 |
B |
84-86 |
|
2.4 - 2.7 |
B- |
80-83 |
|
2.1 - 2.3 |
C+ |
77-79 |
|
1.8 - 2.0 |
C |
74-76 |
|
1.4 - 1.7 |
C- |
70-73 |
|
1.2 - 1.3 |
D+ |
67-69 |
|
0.8 - 1.0 |
D |
64-66 |
|
0.5 - 0.7 |
D- |
60-63 |
|
0.0 - 0.4 |
E/F |
57-59 |
60% Design Assignments
40%
Exercises, (generalized grades 4.0, 3.5, 3.0, 2.5, etc.), quiz, attendance, effort, participation
|
Design Assignments - 60% |
Exercises /quiz /misc. class work, effort – 40% |
|
|
|
||
|
#1 |
Eyeballing grid |
Extreme Scale Ad |
|
#2 |
Kaleidoscope |
Black and White |
|
#3 |
Animal Camouflage |
Process and Plagiarism /
10 thumbnails Animal Camo |
|
#4 |
Value Scale |
Texture Sampler |
|
#5 |
Progressive Abstraction
/ Cards |
Line and Rhythm |
|
#6 |
Midterm Process / 50
Thumbnails |
Color / Texture / Value
Scale |
|
#7 |
Spatial Design / 5
roughs |
Final Quiz (misc. pop
quizzes) |
|
#8 |
Fed Ex Assignment |
Attendance, effort,
participation |
|
#9 |
Logo /Poster |
Misc. process work |
|
#10 |
Andy Warhol Self
Portrait / or |
Museum Visit (extra
credit this quarter) |
LABEL
EACH PROJECT ON THE BACK with the
following information: BC 2-D Design,
Quarter and year, Rm
C154, Your name & e-mail,
Instructor: L. Thomas. Assignment #, Title (e.g. Gray Scale)
Indicate TOP.
Include information, e.g.
artist, title, color scheme, notes to me, etc. as necessary.
I do not grade unlabeled work.
Design
Concepts/Topics
|
•• |
Nature of Design. Basic Elements, Shape. |
|
•• |
Basic Principles: Unity &
Variety Repetition Grid Structure. |
|
•• |
Positive/Negative. Contrast, Alignment. |
|
•• |
Value. Proximity. Texture / Pattern |
|
•• |
Composition: Balance Radial,
Symmetry, Asymmetry. (Formal and Informal) Motion, Rhythm |
|
•• |
Value Scale. Space. Atmospheric
and Linear, Perspective |
|
•• |
Shape Abstraction. Collaborative work. |
|
•• |
Color Theory: Hue, Value,
Saturation, Complementaries. |
|
•• |
Emphasis-Focal Point. |
|
•• |
Proportion (Golden section),
Scale |
|
•• |
Line. Expression |
2-D Design Preliminary Schedule of Assignments and Topics
Summer 2011 Instructor
Linda Thomas
|
|
Monday |
Wednesday |
|
1 |
Introductions, Materials, Syllabus,
etc. Intro: Eyeballing Grid Topic:
Unity/Variety, Grid structure
Topic: Scale and Proportion
Demo: cut &
paste |
Syllabus Quiz Due: Extreme Scale Ad Design Topic: Shape:(types/psychology) Preliminary crit Eyeballing grid Tomorrow is 1st Thursday Free Museums |
|
2 |
No School |
Due:
Eyeballing Grid
Intro: Black & White
Topic: Positive/negative Shape Intro: Kaleidoscope
|
|
3 |
Due: Black
& White Topic:Balance: symmetrical,
asymmetrical, radial Sign
off Thumbs
& Photos for Kaleidoscope Intro: Texture Sampler (collaborative work) Topic: Texture: actual, visual, illusion |
Due: Kaleidoscope Intro: Animal Camouflage Topic: Unity by proximity Topic: Design Process and Plagiarism Problem solving:
Brainstorming & mind mapping Topic: creativity
|
|
4 |
Due: Texture
Sampler Due: Process and Plagiarism
and 10
Thumbs for Animal Camouflage Topic: Value Preliminary crit:
Animal Camouflage Demo: Paint: Mixing Gray scale, Tape edges Intro:
Value Scale Paint Gray scale chips in class |
Due: Animal Camouflage Paint and check value chips Intro: Line & Rhythm Topic: Movement, Rhythm, Directionality Topic: Focal point/ /Area of Emphasis Sign
off on 10 value chips Intro: Progressive Abstraction Topic: Abstraction |
|
5 |
Due:
Line & Rhythm Due: Value Scale Preliminary crit:
Progressive Abstraction Partner Work: Progressive Abstraction |
Due: Progressive
Abstraction Due: Mid Term Process.
Intro: Color/Texture/Value Scale Topic: Color
theory: Partner Work:
Color, Texture, Value Intro: Spatial
Design: Basic Spatial Devices
Topic: Perspective:
Linear and Atmospheric |
|
6 |
Due: Color/Texture/ Value Scale Preliminary crit. Spatial design Sign off: Spatial Design
rough to scale |
Due: Spatial
Design Intro: Logo Designers and
Clients Collaborate |
|
7 |
Due: Thumbnails
for Logo Due: All Late Work Collaboration and
Preliminary crit. Logo Rough to scale for
Logo |
Due: LOGO (or Poster) Final
Critique Due: Quiz:
Topics & Terms Tomorrow is 1st Thursday Free Museums |
|
Week 7 Thursday Final |
Pick
up work Please
pick up all design work during scheduled final exam. Artwork not claimed is discarded |
|
Reminder: July 7 & August 4 are FREE First Thursdays at Seattle
Museums There may be additional free days for students-check the website.
Remember admission to the permanent collection is ALWAYS a donation determined
by YOU. Students always pay reduced fees.
2-D
Design
A Custom Kit for 2-D Design is available at
an excellent price in the BC Art Supply Store in the Bellevue College
Bookstore. Ask for ART 110 Kit, Instructor: Thomas 2-D Design
Please purchase materials by the 2nd
class and ALWAYS have them
available for use in class. Lockers are provided. Put your name on your
materials. Check each assignment sheet to determine necessary materials. You
will also need photocopies or computer prints during the quarter.
(BC Art Supply Kit for ART 110 --THOMAS
includes items marked with an *)
Black plastic garbage bag or clear plastic
sheet for table
TOOLS
and basic essentials: (*necessary for
first project)
*Corked backed metal ruler 15” or 18” or 24”
*Pencils 2H (hard) and 6B (soft)
*Eraser: Mars plastic eraser
*Sharpie fine point marker black, waterproof
and or “Pilot” pens black
*X-acto knife #1
* # 11 blades
*Self healing cutting mat 12” x 18” (“
*rubber cement, small can with brush (two)
*rubber cement pickup “eraser”
*½ “ x 60” Blue Artist tape
1
(small roll), black electrical tape ½ “ or ¾” roll--find at hardware stores
Photo
of yourself
Miscellaneous Photo Copies: You will need to make copies for some projects and for
the portfolio.
half-price
copy coupons available at www.thesurvivalkit.com --generally
honored by most copy stores
PAINT
and related items:
* # 4 round White Taklon Brush
* ½ ” flat Trekell
W/C Brush
*Acrylic
Paint:
* 2 oz Ivory Black , * 5 oz Titanium
white, M. Graham brand
Optional
paint: [suggested colors: Pyrol red, Hansa yellow, Ultramarine blue SEE ME]
*palette knife for mixing paint, (wooden
sticks, plastic knifes, etc.)
small
plate or palette for mixing paints (recycled white plastic trays, waxed paper
plates, etc.)
plastic
containers for water e.g. yogurt containers
1 sheet each of gray (mid-tone), black, and
white mi-tientes
or Canson
Colored Paper as needed: e.g. mi-tientes or Canson paper, packaged “fadeless” color paper, origami
paper or loose sheets of misc. colors
Presentation
surfaces
as needed: Illustration board. Hot (smooth) or Cold press (rough)
Optional and miscellaneous
scissors – good ones
Box/bin/container for materials
apron/work shirt
Recycled paper & magazines and other
sources for pictures/images
better glues: acrylic mediums (modeling
paste, matte medium, gel medium), YES paste, or PVA
dust brush 1” house painting brush
30/60/90 triangle, T-square, French curves,
circle templates, compass etc.
Aaron Bros. ,
Issaquah & Woodinville
Daniel Smith, 15112
NE
Daniel Smith,
University Bookstore, 990 102nd
NE
University Bookstore,
Supplies also on line
at: Cheapjoes.com, Misterart.com,
Utrecht.com, danielsmith.com, DickBlick.com
BOOKS ON ART, DESIGN, AND TECHNIQUE:
Recommended Texts—it
is NOT required that you buy
a text book.
Lauer, D. & Pentak,
S., Design Basics, 5th ed.
Stewart, Mary. Launching the Imagination: A Comprehensive Guide to Basic Design, McGraw-Hill,
2002
Additional References for Design and Color
Theory
Brainard, Shirl.
A Design Manual. 3rd ed.
Zelanski, P. and Fisher,
M.P., Design: Principles and Problems,
Jennings, Simon. Artists’s Color Manual: The Complete Guide to Working
with Color, 2003
Johannes Itten, Design and
Form: The Basic Course at the Bauhaus and Later,1975 rev. ed.
Bevlin, Marjorie. Design Through Discovery: An Introduction to Art and Design,
Harcourt Brace, 6th ed , 1993.
Itten, The
Elements of Color,
Faber Birren, ed., VanNostrand
Reinhold, 1970.
Ocvirk, Stinson, et.al. Art Fundamentals: Theory and Practice,
Mc Graw Hill, 2002
Zelanski, P. and Fisher,
M.P., Color, 4th ed.
Prentice Hall
Pipes, Alan. Introduction to Design, Prentice Hall,
2004
Wong, Wucius, Principles of
Color Design, VanNostrand Reinhold, 1987.
Art/Design Technique
Gair, Angela. Artist's Manual: A Complete Guide to
Painting & Drawing Materials.
Drawing and Perspective
Betti, Claudia, Drawing: A Contemporary
Curtis,
Brian, Drawing from Observation,
McGraw-Hill, 2001
Smagula, Howard J. Creative Drawing,
Powell, William.
Perspective. (BCC Bookstore)